Created for the Fireside Jam 2025, where the theme was: “hunt”: this game transforms you into a bat, hunting down insects in a randomly generated city, whilst avoiding crashing into the walls. The only problem is, you have to use your echolocation to see. Collect as many insects as you can in 2 minutes to get a high score (feel free to share in the comments; mine's 84 -  Can you beat it?).

Fullscreen is recommended.

Instructions in game (look at the top of the screen when you press play for the first time) or below.

Space for the Echolocation ability, which reveals nearby insects and walls in the direction that you face.

W is forward

S is Backward

A and D change your direction 


This Game was made with a custom engine that I built with Monogame before being ported to KNI entirely in the 9 days given and all code and assets are mine apart from two fonts I used from FontSpace. The music and sound effects were  made in the time by myself using Ableton Live Lite and all art was made with Inkscape.

Leaderboards coming soon.

A game by


Development log

Comments

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(+1)

103! No idea if this was intentional or not but it seemed like turning around had way more bugs show up that if you are always going in one direction or following along the walls,

I will tweak it after the jam. Thanks for the feedback, though.

(+1)

Pretty fire game, although its quite confusing to start of with if your echolocation ability doesn't reveal anything and it doesn't look like your moving. Great work!

I made it so that if you follow the tutorial and use it immediately, an insect will always be directly in front of you. Thx a lot for the kind words

Updating it now with a grid to show the movement

My High Score is 61, can you beat it?

(+1)

I got 32 first try. the following 7 attempts were less than 20 lol. 

Good Try, thanks for playing it

(1 edit)

Got up to 71 when testing the latest patch 

EDIT: I'm on 84 now